We played 1750 using the Maelstrom mission cards. I really enjoy using that mission type. Very fun and dynamic and really changes the flow of 40k. I won't bother typing out army lists because this isn't really very in depth but I can if anyone is interested.
Broadsides survey the Eldar flank. |
Longstrike takes a pot shot at the distant Wave Serpent but the Eldar shields prove effective |
Fire Warriors and Stealth Suits unload into advancing Scorpions. |
The mighty Riptide fails to do much of anything at all while a Crisis Team precision deep strikes into enemy lines |
The Night Spinner survives however and the Crisis Suits jump into the nearby ruins |
Kroot, chilling out on an objective, having a pretty good day |
With no other troops nearby, the Pathfinders are forced to break from cover and run for an objective... |
Eldar air superiority |
The Pathfinders find someone waiting for them on the objective |
pew pew pew |
Invisible Wraithguard survived about 2 turns of fire from most of the Tau infantry |
The Tau Commander and his bodyguard team deepstrike down to bypass the serpent shields from behind. Boom! |
The remaining Wraithguard assault the Pathfinders. No one was quite sure what exactly was going on. |
The Riptide finally does something useful and brings down the Nightwing |
The Tau Commander stages a fighting retreat from the Autarch and his Warp Spiders. He was not very successful and died shortly after this photo. |
The game ended in a Tau victory. I got lucky with objectives early in the game and the Warp Spiders suffered a mishap that kept them out of most of the game. Good fun!
1 comment:
Looks like it was a great game. Love your gritty Tau!
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