We played 1750 using the Maelstrom mission cards. I really enjoy using that mission type. Very fun and dynamic and really changes the flow of 40k. I won't bother typing out army lists because this isn't really very in depth but I can if anyone is interested.
|Broadsides survey the Eldar flank.
|Longstrike takes a pot shot at the distant Wave Serpent but the Eldar shields prove effective
|Fire Warriors and Stealth Suits unload into advancing Scorpions.
|The mighty Riptide fails to do much of anything at all while a Crisis Team precision deep strikes into enemy lines
|The Night Spinner survives however and the Crisis Suits jump into the nearby ruins
|Kroot, chilling out on an objective, having a pretty good day
|With no other troops nearby, the Pathfinders are forced to break from cover and run for an objective...
|Eldar air superiority
|The Pathfinders find someone waiting for them on the objective
|pew pew pew
|Invisible Wraithguard survived about 2 turns of fire from most of the Tau infantry
|The Tau Commander and his bodyguard team deepstrike down to bypass the serpent shields from behind. Boom!
|The remaining Wraithguard assault the Pathfinders. No one was quite sure what exactly was going on.
|The Riptide finally does something useful and brings down the Nightwing
|The Tau Commander stages a fighting retreat from the Autarch and his Warp Spiders. He was not very successful and died shortly after this photo.
The game ended in a Tau victory. I got lucky with objectives early in the game and the Warp Spiders suffered a mishap that kept them out of most of the game. Good fun!